Controls:
Movement: WASD or Arrow keys
Jump: J (requires unlock)
Bombs: K (requires unlock)

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A 3 hour game jam developed for Trijam #334.

Zelda-like game jam where our little protagonist can't leave a single room without getting lost. Poor fella.

As it turns out, getting his Bionic Enhancements from Acme Co. was a BAD IDEA!

Navigation isn't his only issue, though, all the Acme Co. Bionic Powerups he keep finding just don't work... as expected.

Collect 5 major powerups and a bucketload of coins while exploring a 25 room dungeon to escape back to the sea!

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A full video with the development process will be coming on my Youtube in the next few days

What got scope cut?

  • Enemies - Slime, Mummy, Orb, Rat, and Ghost
  • Sword fighting
  • Hearts & damage
  • Friendly Oozes that give you a buff
  • A "powerup" that lets you walk through Friendly Oozes (but you can't get the buff any more :'(  )

Stretch goals that weren't hit?

  • Pieces of heart to get more hearts
  • Automatic Pocket Emptier - A gun that fires increasingly higher amounts of coins
  • Minimap

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Spoilers ahead!

Here's a full map of the game as seen in the editor, in case you get stuck.

v1.0 map

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